

Training Systems Design and EvaluationDesign Interactive adapts its HSI approach to the training domain to ensure that training system designs are informed by an identified training need (e.g., intended use statement), target training community (both trainee and trainer), and specified training objectives. The figure depicts Design Interactive's training management cycle. The steps in the cycle ensure that a given training solution affords training by identifying the interactive, egocentric, and affective cues that allow trainees to practice key competencies. From this, the iterative design process commences, cycling through training evaluation until the system results in meeting targeted training objectives. The utilization of this approach folds the overall goals of a given training system and its training objectives into the earliest stages of the training cycle, ensuring that each step of the process is concerned with meeting these goals. ServicesTask AnalysisConducted to identify system objectives, build hardware and software requirements (e.g. multimodal cues required to support system/training objectives, hardware fidelity tradeoffs), scenarios providing directed practice on objectives, and metric development (to ensure that trainees have met objectives).
Training Effectiveness EvaluationConducted to evaluate the effectiveness of training systems. Comparative analyses, guidelines for integration of new technology into curriculum, and transfer of training (e.g. live training trials saved due to system pretraining) can be developed/evaluated. |
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For more information on any of these services, please contact us.
To illustrate our methodologies in action, download our usability case study in PDF format. You may also be interested in our current efforts and completed projects. Other DI services:
Usability Engineering/ User-Centered Design
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